I know that 99% of the community doesnt care about the marketing/process of soldat, but its the only way of making it more famous, there are simple and uncomplicated ways of increasing the player rate.
But regarding the 'monopol' of deciding what'd be the best for soldat, Im worried because noone takes fresh ideas and adapt it into the game, If the devteam is really willing to increase the fame and the player number of this game, why they restrict their work on fixing bugs only? Imo there should be other parts of the devteam, that engage themself with the question, how to increase the player rate.
Soldat has a huge potential, but its wasted with this attitude. Every game has more then 'just' a programming team.
Im not saying that the devteam is doing a bad job. But they arent doing enough or maybe they just dont see it, extend the devteam by decent guys, that try to implement new ideas.
Four concret ideas for the comming up version:
Name it Soldat 1.7 (because there must be a optical signature of a change)
Add advertisement boxes into the soldat options. (with news and community adv.)
Change the Intro into something new and remarkable.
Add something completely new into the game itself: like a new weapon or new player options (new clothes, hairstyles etc etc.)