Welcome, Guest. Please login or register.
December 13, 2019, 10:47:10 am
Soldat Capture The Flag League  |  General  |  General Discussion  |  Help test the Soldat 1.5.1 weapon balance « previous next »
Pages: [1] 2 3 4 5 6 ... 32
Author Topic: Help test the Soldat 1.5.1 weapon balance  (Read 59812 times)
xurich
Retired SCTFL Staff
**

my legs are amputationed
Posts: 3610
Location: United States
Clan: {OF}

View Profile
Offline Offline
« on: July 16, 2010, 10:41:32 am »

As some of you may recall, a few months ago I asked for your opinions on Soldat's weapon balance, and many of you were kind enough to provide your input. Unfortunately, over the past couple of months I've been pretty busy with offline matters and so I haven't been able to pursue the community balance idea as much as I would have liked. As it stands now, the final release for Soldat 1.5.1 is supposedly close, so there's not a whole lot of time to get a working WM in order by the means that I had planned. Regardless, I still very much want the community involved in determining how the final balance turns out.

In pursuit of that goal, I've recently uploaded the latest 1.5.1 beta weapon mod to the SNAG servers, where I hope that you guys will give it a thorough testing. Following a few requests, I'm also trying to put the beta WM onto the Australian gather servers as well.

It's very important that we get a good balance for the next version, so I implore all of you to playtest the 1.5.1 beta WM over the coming days. Once you've got a feel for it, please post your thoughts and opinions in this topic. The beta balance is not final, and the beta team will take the input in this topic into account when compiling the actual 1.5.1 WM.

If you're curious, you can find the weapons.ini for the 1.5.1 beta WM here (updated, see below), but please don't provide any input unless you've actually played games with the balance. How the changes appear in weapons.ini and how they actually play out in game are very different.

Remember, we'll likely be stuck with whatever balance we come up with for a long time, so let's not screw it up!

UPDATE: weapons.ini for the latest 1.5.1 WM can be found here here here here here here here
UPDATE: the beta WM is now running on sna.gather, aus.gather, soldat.gather, soldat.gather.nordic, and the soldatladder rent servers
« Last Edit: August 27, 2010, 10:17:24 am by xurich » Logged

(@sneakygb) can arab girls swallow during ramadan?
Max Power


Posts: 1368
Location: Germany
Clan: Fate|

View Profile
Offline Offline
« Reply #1 on: July 16, 2010, 11:13:49 am »

will the realistic wm be changed?
Logged

penis advantage is true
xurich
Retired SCTFL Staff
**

my legs are amputationed
Posts: 3610
Location: United States
Clan: {OF}

View Profile
Offline Offline
« Reply #2 on: July 16, 2010, 11:21:06 am »

I believe that Toumaz is in charge of the realistic WM, so you'll have to consult him on the matter.
Logged

(@sneakygb) can arab girls swallow during ramadan?
mxshay


Posts: 70
Location: Canada
Clan: Axis Clan

View Profile
Offline Offline
« Reply #3 on: July 16, 2010, 12:35:31 pm »

steyr accuracy is so much better all we need is more bullets Smiley
Logged

WinkWink
SniperTheKiller

Posts: 353
Location: Slovenia
Clan: |HiHo| & /ban

View Profile
Offline Offline
« Reply #4 on: July 16, 2010, 03:21:54 pm »

I believe that Toumaz is in charge of the realistic WM, so you'll have to consult him on the matter.

If he'd remember that.
Logged
xurich
Retired SCTFL Staff
**

my legs are amputationed
Posts: 3610
Location: United States
Clan: {OF}

View Profile
Offline Offline
« Reply #5 on: July 18, 2010, 06:24:34 am »

The SNAG servers are now updated with a newer version of the beta WM. Only the spas, barret, and minigun have changed from the last version, so make sure that you try these weapons again. The weapons.ini can be found here.
Logged

(@sneakygb) can arab girls swallow during ramadan?
Lyess


Posts: 1317
Location: Algeria
Clan: In

View Profile
Offline Offline
« Reply #6 on: July 18, 2010, 12:52:25 pm »

its good just put steyr back to 30 bullets
Logged
ramaing`

Posts: 63
Location: Finland

View Profile
Offline Offline
« Reply #7 on: July 18, 2010, 01:17:13 pm »

steyr back to 30 bullets
Logged
thebishop

Posts: 83
Location: Turkey
Clan: Votan

View Profile
Offline Offline
« Reply #8 on: July 18, 2010, 03:11:36 pm »

its good just put steyr back to 30 bullets
Logged
ymmees
#1 Fapper
Retired SCTFL Staff
**
Posts: 5224
Location: Finland
Clan: ur mom

View Profile
Offline Offline
« Reply #9 on: July 18, 2010, 03:19:31 pm »

steyr's good at 25 bullets
Logged

your world, your kingdom
bleak and dark, yet infinitely hopeful
PussyLover


PifPaf
Posts: 432
Location: New Zealand
Clan: Real Madrid

View Profile
Offline Offline
« Reply #10 on: July 18, 2010, 03:49:07 pm »

steyr's good at 25 bullets

Isn`t.
Logged

oxxy


Posts: 1303
Location: Czech Republic
Clan: In

View Profile
Offline Offline
« Reply #11 on: July 18, 2010, 03:58:04 pm »

+456 damage for barret
Logged

ymmees
#1 Fapper
Retired SCTFL Staff
**
Posts: 5224
Location: Finland
Clan: ur mom

View Profile
Offline Offline
« Reply #12 on: July 18, 2010, 04:49:24 pm »

steyr's good at 25 bullets

Isn`t.

ur mom
Logged

your world, your kingdom
bleak and dark, yet infinitely hopeful
Geoffrey
Retired SRL Staff
Retired SCTFL Staff
**

Posts: 1337
Location: United Kingdom
Clan: [NMS] |2Wai|

View Profile
Offline Offline
« Reply #13 on: July 18, 2010, 05:02:12 pm »

Yeah I'd keep it at 25 I think.
Logged
PussyLover


PifPaf
Posts: 432
Location: New Zealand
Clan: Real Madrid

View Profile
Offline Offline
« Reply #14 on: July 18, 2010, 06:54:56 pm »


U are nice troll jimiessssssss.
Logged

Pages: [1] 2 3 4 5 6 ... 32
Soldat Capture The Flag League  |  General  |  General Discussion  |  Help test the Soldat 1.5.1 weapon balance « previous next »
    Jump to: