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Topic: Bet system (Read 1775 times)
xilef
Posts: 152
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Re: Bet system
«
Reply #15 on:
January 11, 2010, 08:41:14 PM »
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Poop
SCTFL Staff
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Re: Bet system
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Reply #16 on:
January 11, 2010, 09:04:34 PM »
betting system wouldn't work for freeplay, only for playoffs matches IMO.
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SniperTheKiller
Posts: 342
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Re: Bet system
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Reply #17 on:
January 12, 2010, 12:07:43 AM »
make betting system for playoffs cws, but for maps also (in a playoff cw, who 'd win that map etc
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Vv00t-SN
Posts: 745
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Re: Bet system
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Reply #18 on:
January 12, 2010, 12:18:47 AM »
could always bet on something like "x will win 50% of freeplay matches vs y"
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Eragon
Posts: 628
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Re: Bet system
«
Reply #19 on:
January 12, 2010, 06:00:27 AM »
Quote from: SniperTheKiller on January 12, 2010, 12:07:43 AM
make betting system for playoffs cws, but for maps also (in a playoff cw, who 'd win that map etc
and how would u know which maps they will play if u werent there when the game was on going
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Soulblade
Sir Poleblade
Posts: 388
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Re: Bet system
«
Reply #20 on:
January 13, 2010, 05:19:39 AM »
For freeplay you can have predefined bets which everyone can bet on such as:
Which clan will finish 1st?
Which clan will have highest winning %?
etc...
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SniperTheKiller
Posts: 342
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Re: Bet system
«
Reply #21 on:
January 13, 2010, 09:45:12 AM »
Quote from: Eragon on January 12, 2010, 06:00:27 AM
Quote from: SniperTheKiller on January 12, 2010, 12:07:43 AM
make betting system for playoffs cws, but for maps also (in a playoff cw, who 'd win that map etc
and how would u know which maps they will play if u werent there when the game was on going
put a bet on all of maps...but it 'd count only those that they 'd actually play ofc
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Jazza
Hurp Durp!
Posts: 117
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Re: Bet system
«
Reply #22 on:
January 14, 2010, 01:27:19 AM »
How about have the betting system have more than one side to it, not just playoffs.
Such questions as who will win, who will be the biggest flop, the biggest surprise, etc. could be easily used in it.
I guess playoffs would be where it best functions though.
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xurich
SCTFL Staff
my legs are amputationed
Posts: 2600
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Re: Bet system
«
Reply #23 on:
January 14, 2010, 01:44:48 AM »
How can you objectively determine the biggest flop and biggest surprise?
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SniperTheKiller
Posts: 342
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Clan: |HiHo| & /ban
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Re: Bet system
«
Reply #24 on:
January 14, 2010, 01:10:19 PM »
hum, put a count in server which favours such clan/player, have a value points of players, clan itself, and start calcing...smth like that
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Ymmees
#1 Loser
Posts: 1440
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Re: Bet system
«
Reply #25 on:
January 14, 2010, 08:16:42 PM »
Quote from: SniperTheKiller on January 14, 2010, 01:10:19 PM
hum, put a count in server which favours such clan/player, have a value points of players, clan itself, and start calcing...smth like that
sounds simple, wanna start working on it yourself?
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SniperTheKiller
Posts: 342
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Clan: |HiHo| & /ban
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Re: Bet system
«
Reply #26 on:
January 15, 2010, 09:13:11 AM »
i dont really know that much normal mode :
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Fubister
DJ Fub
Posts: 472
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Re: Bet system
«
Reply #27 on:
January 17, 2010, 07:40:12 PM »
I've almost finished IRC bet script, you should see the results of my work shortly
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Fubister
DJ Fub
Posts: 472
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Re: Bet system
«
Reply #28 on:
January 25, 2010, 11:09:09 AM »
Bet script is now officially finished, and it's waiting to be used
All that needs to be done now is that I have to set skill range for each clan so the odds for a specific match will be automatically generated.
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Dawn of the D
Legendary Hoe
Posts: 324
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Clan: Arrow <-
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Re: Bet system
«
Reply #29 on:
January 25, 2010, 02:35:42 PM »
Could be done by a vote, I suppose? Or do you do it by yourself/with admins?
GJ btw, will look at it later
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